Quick answer: Gorilla Tag has parental controls, but they are scattered across three systems: k-ID age verification (in-game), Meta Quest Parental Supervision (platform-level), and the game's own voice settings. For children on parent-managed Meta accounts (ages 10 to 12), the game enforces hard restrictions automatically, including replacing voice chat with monkey sounds. For everyone else, the protections depend entirely on which systems the parent has set up. There is no single parental dashboard, no PIN, and no in-game time limits.
Gorilla Tag is the most popular VR game among children. Ten million people have played it, and over a million play every day. It is rated E for Everyone by the ESRB and PEGI 3 on the Quest store, which are ratings based on the cartoon gorilla-tagging, not the open voice chat lobbies where strangers of all ages talk freely.
The developer, Another Axiom, has invested in real safety features: k-ID age-gating with parental consent, AI voice moderation, and automatic restrictions for managed child accounts. The challenge for parents is that none of this is visible from one place. This guide walks through every system, what each one does, and the five-minute setup that activates them all.
The three systems (and why all three matter)
Before the step-by-step: here is the landscape. Gorilla Tag's safety features live in three separate places, and each one covers a different layer.
System | What it controls | Where to set it up |
|---|---|---|
k-ID (in-game) | Age-based restrictions on voice, social features, and purchases. Parental consent for children. | Runs on first login. Parent receives email to approve/deny permissions via k-ID portal. |
Meta Quest Parental Supervision | App blocking, time limits, scheduled breaks, purchase controls, social settings. | Meta Family Center (web or Meta Horizon mobile app). Requires parent-managed account (10-12) or supervised account (13+). |
In-game settings | Voice chat on/off, microphone mode, player muting. | The in-game computer inside Gorilla Tag. |
A parent who sets up only one of these will have blind spots. The five-minute checklist below covers all three.
Five-minute setup checklist
Step 1: Set up the right Meta account type
This is the single most important step. The account type determines what restrictions Gorilla Tag can enforce.
Children 10 to 12: Create a parent-managed Meta account through Meta Family Center. This gives you the strongest protections. Gorilla Tag automatically detects parent-managed accounts and enforces hard restrictions (detailed below).
Teens 13 and older: Set up a supervised account through Meta Family Center. This requires your teen's agreement (dual-consent). You get time limits, app blocking, and purchase controls, but fewer automatic game-level restrictions.
If your child is using your account or an account with a false age, none of the age-based protections will activate. The account type is the foundation everything else depends on.
Step 2: Configure Meta Quest Parental Supervision
In Meta Family Center (familycenter.meta.com or the Meta Horizon mobile app):
Set daily time limits for the headset (customisable per day of the week).
Set scheduled breaks to block usage during school hours or bedtime.
Review app access. You can block specific apps by name.
Set purchase controls to require your approval for any spending.
For children on parent-managed accounts, voice chat is restricted to approved contacts only by default, and the personal boundary (a buffer zone that prevents other users from getting too close in VR) is forced on and cannot be disabled.
Step 3: Complete k-ID parental consent
When your child first launches Gorilla Tag, the game asks them to enter their age using the thumbstick. Based on the age they enter and your location, the game determines whether parental consent is required.
If consent is required, your child can still play the core game (swinging through trees, playing tag) while waiting. Voice chat, social interactions, and purchases (Shiny Rocks) are locked until you approve them.
Check your email. You will receive a message from k-ID with a link to their web portal. On that portal you can grant or deny specific permissions individually. k-ID is ESRB Privacy Certified and UK ACCS certified.
If your child entered a false age, the k-ID restrictions will not activate. This is the main limitation of any self-reported age system.
Step 4: Set voice chat to off (or friends only)
Inside Gorilla Tag, your child can access settings on the in-game computer (the terminal in the treehouse):
Voice tab: Switch from "yes" to "no" to replace all other players' voices with monkey sounds.
Mic tab: Switch microphone mode. Options are All Chat (always on), Push to Talk, and Push to Mute.
Muting individual players: Press the menu button on the left controller (three horizontal lines) and use the volume slider to mute all players, or mute specific players individually. Mutes persist until manually removed.
For children on parent-managed accounts (10 to 12), this step is handled automatically: the Voice tab is removed entirely, and the child's voice is replaced with monkey sounds that other players hear instead of their real voice. The child cannot change this.
Step 5: Use private rooms for play with friends
If your child wants to play with friends without being matched with strangers, they can create a private room with a room code. Only players who know the code can join. This is one of the most effective safety measures available, but it requires the child to use it consistently.
On parent-managed accounts, the ability to join rooms by code is disabled by default, limiting the child to public matchmaking only. This prevents a stranger from sharing a code, but it also means the child cannot join friends' private rooms without a parent adjusting the setting.
What the game does behind the scenes
AI voice moderation (GGWP)
Since March 2025, Gorilla Tag uses GGWP AI moderation to proactively monitor voice chat. The system analyses voice conversations across the Vivox-powered chat and builds a behaviour profile for each player, tracking both positive and negative interactions over time.
This is a real safety investment. It catches slurs, harassment, and threatening language that would otherwise go unaddressed in a voice-only game. The limitation for parents: it is entirely invisible. There is no notification when something is flagged, no report sent to the parent, and no way to review what happened in a session.
Human moderation
Another Axiom employs paid moderators providing 24/7 coverage. The game also has a player reporting system (in-game and via community channels). Reports from designated moderators carry more weight than standard player reports.
Parent-managed account restrictions
When a child plays on a parent-managed Meta account (ages 10 to 12), Gorilla Tag enforces automatic restrictions beyond what the platform requires:
The Voice, Name, Group, and Automod tabs are removed from the in-game computer.
The child's voice is replaced with monkey sounds. Other players cannot hear the child's real voice.
Other players' names display as "GORILLA" followed by four random numbers, preventing name-based identification or off-platform searching.
The ability to join rooms by code is removed.
These restrictions are the strongest protections available in the game, and they activate automatically with the right account type.
What none of these systems cover
Even with all three systems set up correctly, there are gaps.
No parent-facing reports: Neither k-ID, Meta, nor the game itself gives parents a summary of what happened during a session. You do not know who your child played with, what was said in voice chat, or whether anything was flagged by moderation.
Self-reported age is the weak point: k-ID asks the child to enter their age with a thumbstick. A child who enters 18 will bypass all age-based restrictions. Meta's parent-managed accounts are more robust (they are set up by the parent), but a child playing on a friend's headset with a different account will not have those protections.
No in-game time limits: The game itself has no time controls. Time limits come from Meta Quest Parental Supervision only.
Voice chat is the whole social layer: Gorilla Tag has no text chat. All communication is voice (or monkey sounds). A child with voice enabled is in an open conversation with every stranger in the lobby. The E for Everyone rating and PEGI 3 reflect the game's cartoon violence, not this social environment.
Teen supervision requires cooperation: For children 13 and older, Meta's supervised account requires the teen's agreement. If they decline or remove supervision, parental controls drop. The automatic game-level restrictions (monkey sounds, tab removal) apply only to parent-managed accounts for children 10 to 12.
Monitoring tools comparison
Tool | What it does | Platform | Limitation |
|---|---|---|---|
Meta Quest Parental Supervision | Time limits, app blocking, purchase controls, social settings. Automatic restrictions for managed accounts (10-12). | Quest headsets | No voice monitoring. No session reports. Teen supervision requires dual consent. Does not apply to PC or PlayStation. |
k-ID (in-game) | Age-gated permissions with parental consent portal. Locks voice, social, and purchases until parent approves. | All platforms | Self-reported age. No ongoing monitoring. No notifications to parents after initial consent. |
GGWP AI moderation | Proactive voice chat moderation. Behaviour tracking across sessions. | All platforms (backend) | Not parent-facing. No notifications. Enforcement only (bans, not alerts). |
Steam Family View | PIN-protected feature locking. Age-based content restrictions. Chat blocking. | PC (Steam) | Does not control in-game voice. Does not apply to Quest or PlayStation. |
Halo | Monitors the voice chat and the text chat in the game being played, and it never records a thing, alerting you only on genuine danger patterns (grooming, bullying, self-harm) | iPhone, iPad, Mac, Windows | No Quest or PlayStation coverage. On Mac and Windows covers voice in Gorilla Tag via desktop VR (SteamVR). Audio is processed on-device and never uploaded or stored; only the resulting alert is sent to you. 7-day free trial, then US$99.99/yr (about US$8/mo billed annually) or US$12.99/mo. |
Age-specific recommendations
Children under 10
Meta's minimum age for Quest accounts is 10. Children under 10 should not be using a Quest headset with their own account. If they are using a family member's headset, they will not have any age-based protections. Gorilla Tag's open voice chat environment is particularly unsuitable for this age group without direct adult supervision in the room.
Children 10 to 12
Set up a parent-managed Meta account. This is non-negotiable for this age group. With a managed account, Gorilla Tag automatically enforces the strongest restrictions: monkey sounds replace voice, names are anonymised, and room codes are disabled. Complete the k-ID parental consent when the email arrives. Set time limits through Meta Family Center.
Teens 13 and older
Set up a supervised Meta account (requires the teen's agreement). Use Meta Family Center to set time limits and purchase controls. Discuss voice chat: the game's voice is open by default, and the monkey-sounds restriction does not apply to supervised teen accounts. Show them how to mute individual players and how to use private rooms. The GGWP moderation runs in the background but will not tell either of you what it catches.
The conversation that matters
Gorilla Tag's voice lobbies are a social environment where your child will interact with strangers of all ages. The game's controls can limit exposure, but they cannot replace a conversation about what to do when someone in a lobby makes them uncomfortable. The simplest rule: if someone is saying things that feel wrong, leave the lobby. There is no penalty for leaving, and a new lobby is one button away.
For the full pattern of how unsafe conversations develop in voice chat, including the warning signs, see our voice chat safety guide.
Frequently asked questions
Does Gorilla Tag have parental controls?
Yes, but they are not in one place. Gorilla Tag uses k-ID age verification for parental consent, Meta Quest Parental Supervision for platform-level restrictions, and in-game settings for voice chat. A parent who does not set up all three will have gaps in coverage. There is no standalone parental dashboard or PIN within the game itself.
Can you turn off voice chat in Gorilla Tag?
Yes. On the in-game computer, open the Voice tab and switch voice from yes to no. This replaces other players' voices with monkey sounds. For children on parent-managed Meta accounts (ages 10 to 12), voice is automatically restricted and replaced with monkey sounds, and the child cannot change this setting.
What is k-ID in Gorilla Tag?
k-ID is an age verification system added in May 2025. On first login, players enter their age using the thumbstick. Based on the age entered, the game applies restrictions automatically. For children below the jurisdiction's age threshold, parental consent is required before the child can access voice chat, social interactions, and in-game purchases. Parents receive an email with a link to a k-ID web portal where they can grant or deny specific permissions.
Is Gorilla Tag safe for children under 13?
Gorilla Tag is rated E for Everyone by the ESRB with a Users Interact label, meaning unmoderated contact with strangers is possible. On a parent-managed Meta account (ages 10 to 12), the game enforces hard restrictions: voice is replaced with monkey sounds, other players' names show as random numbers, and room codes are disabled. Without a parent-managed account, a child who enters a false age will bypass all age-based protections.
What age rating does Gorilla Tag have?
Gorilla Tag is rated E (Everyone) by the ESRB for mild fantasy violence, with content descriptors for Users Interact and In-Game Purchases. It is rated PEGI 3 on the Meta Quest store. Both ratings reflect the game's cartoon violence, not the social environment, which includes open voice chat with strangers.
Does Gorilla Tag moderate voice chat?
Yes. Since March 2025, Gorilla Tag uses GGWP AI moderation to proactively monitor voice chat powered by Vivox. The game also has paid 24/7 human moderators and a player reporting system. However, none of this is visible to parents. There is no notification when something is flagged, no report to the parent, and no way for a parent to review what happened in a session.
Can children spend money in Gorilla Tag?
Yes. Gorilla Tag is free to play but has in-game purchases for cosmetic items using Shiny Rocks (the in-game currency). On parent-managed Meta accounts, purchases require parental consent through k-ID. On unsupervised accounts, spending is controlled through Meta Quest purchase settings or store-level controls.
Sources
[ESRB] "A Parent's Guide to Gorilla Tag." esrb.org/blog/a-parents-guide-to-gorilla-tag/
[ESRB] Gorilla Tag Rating: E for Everyone, Mild Fantasy Violence, Users Interact, In-Game Purchases. esrb.org/ratings/39906/gorilla-tag/
[Another Axiom] "k-ID FAQ." gorillatagvr.com/k-id-faq. k-ID age verification launched May 2025.
[GGWP / BusinessWire] "GGWP Adds Proactive Voice Moderation to be the Safety Partner for Unity's Vivox Voice Chat." March 2025. businesswire.com
[Another Axiom] "2025 Community Roadmap." anotheraxiom.com. Safe Play Enhancements named as a priority.
[Meta] "About supervision on Meta Horizon." meta.com/help/quest/431201291704430/
[Meta] "Set time limits for your child or teen on Meta Horizon." meta.com/help/quest/196832126660700/
[Meta] Family Center documentation. familycenter.meta.com
[UploadVR] "Gorilla Tag Has 1 Million Daily Users and Over $100M Revenue." uploadvr.com
[GamesBeat] "Gorilla Tag crosses 10M VR players and $100M in revenue." gamesbeat.com
[Gorilla Tag Wiki] Parental Control Integration and k-ID documentation. gorillatag.fandom.com
This guide covers Gorilla Tag parental controls as of August 2026. Another Axiom and Meta update their safety features regularly; verify at gorillatagvr.com and familycenter.meta.com.





